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AI Insights · Timothy · April 2024

Top 5 Disney Games Performance in Chile Q1 2024

Explore the performance trends of the top 5 Disney games on a unified platform in Chile during Q1 2024, including weekly downloads, revenue, and active users.

Top 5 Disney Games Performance in Chile Q1 2024

During the first quarter of 2024, the top Disney games on a unified platform in Chile demonstrated varied performance trends across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the weekly metrics for these popular titles.

Marvel Contest of Champions by Kabam Games, Inc. experienced fluctuations in weekly revenue, starting at approximately $8.7K in early January and dropping to around $2.5K by the end of the month. Revenue saw a peak of $7.4K in mid-February, eventually stabilizing around $4.9K by late March. Weekly downloads for the game began at 1.1K, peaked at 1.8K mid-quarter, and settled around 872. Active users started at 5.6K, peaked at 6K in February, and ended the quarter at 4.9K.

MARVEL SNAP from Nuverse showed a decline in weekly revenue from $7.6K at the beginning of January to $1.9K by the end of March. Downloads also decreased from 857 in the first week to 461 by the end of the quarter. Active users started at 11.2K, experienced a dip to 8.3K in late February, and ended the quarter at 9.5K.

Star Wars™: Galaxy of Heroes by Electronic Arts had varied weekly revenue, starting at $2.4K in early January, peaking at $4.3K in late February, and ending at approximately $2K in March. Downloads began at 936, with a notable spike to 1.2K in mid-February, finally dropping to 605. Active users started the quarter strong at 20.7K, saw a peak of 25.2K in mid-February, and ended at 19.9K.

MARVEL Future Fight, published by Netmarble Corporation, saw its weekly revenue fluctuate between $2.1K at the beginning of January and $1.7K by the end of March. Downloads were relatively low, starting at 216 and peaking at 892 in early February, before settling at 227. Active users began at 12.8K, peaked at 15.6K at the end of January, and ended the quarter at 12K.

MARVEL Strike Force: Squad RPG by Scopely, Inc. had steady weekly revenue around $900 at the start and end of the quarter. Downloads showed a peak of 1.4K in mid-January and dropped to 313 by the end of March. Active users started at 1.9K, peaked at 2.1K in mid-January, and concluded the quarter at 1.1K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024